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Job oriented Training Program Details

Training Name Auto CAD
Fee 5000 INR
Training Information

MODULE 1: 2D Drafting & Design

1. Getting Started with AutoCAD

Starting AutoCAD, AutoCAD’s User Interface, Working with Commands, AutoCAD's Cartesian Workspace, Opening an Existing Drawing File, Viewing Your Work, Saving Your Work

2. Basic Drawing & Editing Commands

Drawing Lines, Erasing Objects, Drawing Lines with Polar Tracking, Drawing Rectangles, Drawing Circles, Undo and Redo Actions

3. Drawing Precision in AutoCAD

Using Running Object Snaps, Using Object Snap Overrides, Polar Tracking at, Angles, Object Snap Tracking, Drawing with Snap and Grid

4. Making Changes in Your Drawing

Selecting Objects for Editing, Moving Objects, Copying Objects, Rotating Objects, Scaling Objects, Mirroring Objects, Editing with Grips

5. Organizing Your Drawing with Layers

Creating New Drawings With Templates, What are Layers?, Layer States, Changing an Object's Layer

6. Advanced Object Types

Drawing Arcs, Drawing Polylines, Editing Polylines, Drawing Polygons, Drawing Ellipses

7. Getting Information from Your Drawing

Working with Object Properties, Measuring Objects

8. Advanced Editing Commands

Trimming and Extending Objects, Stretching Objects, Creating Fillets and , Chamfers, Offsetting Objects, Creating Arrays of Objects

9. Inserting Blocks

What are Blocks?, Inserting Blocks, Working with Dynamic Blocks, Inserting Blocks Using Design Center

10. Setting Up a Layout

Printing Concepts, Working in Layouts, Copying Layouts, Creating Viewports, Guidelines for Layouts

11. Printing Your Drawing

Printing Layouts, Printing from the Model Tab

12. Text

Working with Annotations, Adding Text in a Drawing, Modifying Multiline Text, Formatting Multiline Text

13. Hatching

Hatching

14. Adding Dimensions

Dimensioning Concepts, Adding Linear Dimensions, Adding Radial and Angular Dimensions, Editing Dimensions, Adding Notes to Your Drawing

15. Working Effectively with AutoCAD

Creating a Custom Workspace, Using the Keyboard Effectively, Working in Multiple Drawings, Copying and Pasting between Drawings, Using Grips Effectively, Additional Layer Tools

16. Accurate Positioning

Coordinate Entry, Locating Points with Tracking, Construction Lines, Placing Reference Points

17. Parametric Drawing

Working with Constraints, Geometric Constraints, Dimensional Constraints

18. Working with Blocks

Creating Blocks, Editing Blocks, Removing Unused Elements, Adding Blocks to Tool Palettes, Modifying Tool Properties in Tool Palettes

19. Creating Templates

Why Use Templates, Controlling Units Display, Creating New Layers, Adding Standard Layouts to Templates, Saving Templates

20. Annotation Styles

Creating Text Styles, Creating Dimension Styles, Creating Multileader Styles

21. Advanced Layouts

Quick View Layouts, Creating and Using Named Views, Creating Additional Viewports, Layer Overrides In Viewports, Additional Annotative Scale Features

22. Printing and Publishing

Output for Electronic Review, Autodesk Design Review, Publishing Drawing Sets

23. Miscellaneous Topics

Creating Industry-Specific Workspaces, How to Use QuickCalc, Additional Zoom Commands, Advanced Object Selection, Additional Text Tools, Additional , Dimensioning Tools, Creating Boundaries and Regions, Modifying Length

MODULE 2 : (B) Enhancement Skills

24. Isometric Projection & Advanced Topics

Isometric Projection, Using Quick select, group, Filter, Working with Inquiry tools, Tables, Data extraction, Working with File tools , Using edit tools ,Drawing Views, Named Views, Arial Views, Using Attributes, Working with Ole objects, Hyper Linking & Connectivity , Working with Tool Bar, Operation setting

MODULE 3: (C) 3D Modeling &   Rendering

25. Introduction

26. 3D Modeling

Introduction to 3D

Overview, Types of 3D Models, Navigating and Displaying 3D Models, Orbiting Your 3D Model, Changing the Model Display, Setting Viewport Display

Creating Solid Primitives

Overview, About Solid Primitive, Creating a Solid Box, Creating a Solid Sphere, Creating a Solid Cylinder, Creating a Solid Cone, Creating a Solid Wedge, Creating a Solid Torus, Creating a Solid Pyramid

Creating Models from 2D Profiles

Overview, · About Models from 2D Profiles, · About the Right-Hand Rule of Rotation, Choosing a Model Creation Method, · Creating a Model Using the Planar Surface Command, Creating a Model Using the , Poly solid Command,  Creating a Model Using the Extrude Command
· Creating a Model Using the Press pull Command,  Creating a Model Using the Revolve Command, · Creating a Helical Path, · Creating a Model Using the Sweep Command, · Creating a Model Using the Loft Command

Creating Composite Solids Overview,  About Composite Solids,  Creating Solids Using Union
 Creating Solids Using Subtract,  Creating Solids Using Intersect
 Checking Interference

Working in 3D

Overview,  About the Cartesian coordinate system,  Changing the Coordinate System,  Changing the UCS Icon Display,  Changing the Coordinate System Dynamically, Acquiring Points in 3D Space

27. Editing Models

Adding Detail to Your Solid Models

Overview, Filleting Solid Models, Chamfering Solid Models, Slicing a Solid Model

Converting Objects

Overview, About Converting 2D Objects to Solids or Surfaces, Converting to Surfaces, Converting to Solids, About Thickening Surfaces into Solids, Thickening Surfaces to Solids

Editing Solid Models

Overview, About Solid History and Editing Methods, About Grip Editing Solid Models, Extruding Faces, Moving Faces, Offsetting Faces, Deleting Faces, Rotating Faces, Tapering Faces, Creating a Shell, Imprinting Edges, Separating Solids

Extracting Geometry from Solid Models

Overview, Copying Faces, Copying Edges, Extracting All Model Edges, Exploding 3D Models

Changing the Model Position

Overview, Moving in 3D, Aligning in 3D, Rotating in 3D

Duplicating the Model

Overview, Mirroring in 3D, Arraying in 3D

Getting Information from 3D Objects

Overview, Checking Solid Model Integrity, Viewing Mass Properties, Changing Face Color, Changing Edge Color

28. Visualization

Using Visual Styles

Overview, About Visual Styles, Using the Visual Styles Manager, Using the Visual Styles Control Panel, Exporting Visual Styles

Using Lights

Overview, About Lighting, Adding Lights to a Scene, Editing Lights in a Scene

Using Materials

Overview, About Materials, Working with Predefined Materials, Creating and Editing Materials

Using the Sun

Overview, About the Sun, About the Light Control Panel and Sun Settings, Specifying Your Scene's Geographic Location, About the Sun Properties Palette

Rendering

Overview, About the Rendering Environment and Render Presets, Rendering Views, Cropped Regions, and Selected Objects, About the Render Window and Image Information, Controlling Render Output Size and Format, Advanced Rendering

Navigating the Model

Overview, Walking and Flying through a Model, Recording an Animation, Using Animation Paths

Using Cameras and Views Overview, About Cameras, Creating Cameras and Views, Activating and Managing Camera Views, Animation & Walk through

Training Eligibility Basic Knowledge of Computer
Total Seats 30

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